A reward store is not the only way to motivate students with LiveSchool. Learn about setting Point Goals.
Initially, attendance to the party was an item students could purchase with their LiveSchool points in their Reward Store. However, Paul observed that students shied away from purchasing attendance in favor of physical goods. Because he believed that the parties would be powerful tools for building better relationships, Paul made earning attendance automatic: when students earn 50 points in the week, they were on the attendance list.
Immediately, LiveSchool Parties changed. More students got to experience them each week, which made the parties more fun. Student motivation to earn 50 points per week increased, because no one wanted to feel left out from the attendance list. And the culture at Global Academies changed, because students were more engaged with the point system and then building better relationships with staff at the parties.
We call the system Global Academies adopted for their parties "Point Goals" and it's perhaps the simplest way to run rewards in a school. It can be used as the ONLY rewards system a school adopts, or layer on top of other systems like a Reward Store.
Jay Maines, Principal at Del Valle Elementary School, says this about the value of a Point Goals mechanic: "We try to have as many different types of rewards as possible to try to reach as many students as possible. My preference is to not give "trinkets" for good behavior — I feel offering students experiences is more powerful. I use the the 'carrot or the stick' analogy: we want many short term and long-term carrots as motivators. I see Point Goal rewards as longer-term carrots that allow students to develop intrinsic motivation and experience setting and achieving goals."
Running a Point Goal system is simple. Here's how it breaks down.
One last tip: any member of your staff can use the Scoreboard report at any time. To keep student buy-in high, coach your staff to use the Scoreboard report and filter to the right roster + timeframe so students can see where they stand against the Point Goal. You can ask homeroom teachers to show this at a few key points during the timeframe.
Obviously, the quality of the reward makes a huge difference in your Point Goal system — you want a goal that engages as many students as possible. Point Goals let you offer any kind of reward you want, but consider the following.
We've had the benefit of watching our amazing school partners create fun event rewards behind this Point Goal system. A few of our favorites:
We think Point Goals is the simplest way to launch a motivation system for a school just getting started. Here are a a few tips:
Running a Point Goal you're really proud of? Got amazing reward ideas? Share with us @whyliveschool on twitter!
Initially, attendance to the party was an item students could purchase with their LiveSchool points in their Reward Store. However, Paul observed that students shied away from purchasing attendance in favor of physical goods. Because he believed that the parties would be powerful tools for building better relationships, Paul made earning attendance automatic: when students earn 50 points in the week, they were on the attendance list.
Immediately, LiveSchool Parties changed. More students got to experience them each week, which made the parties more fun. Student motivation to earn 50 points per week increased, because no one wanted to feel left out from the attendance list. And the culture at Global Academies changed, because students were more engaged with the point system and then building better relationships with staff at the parties.
We call the system Global Academies adopted for their parties "Point Goals" and it's perhaps the simplest way to run rewards in a school. It can be used as the ONLY rewards system a school adopts, or layer on top of other systems like a Reward Store.
Jay Maines, Principal at Del Valle Elementary School, says this about the value of a Point Goals mechanic: "We try to have as many different types of rewards as possible to try to reach as many students as possible. My preference is to not give "trinkets" for good behavior — I feel offering students experiences is more powerful. I use the the 'carrot or the stick' analogy: we want many short term and long-term carrots as motivators. I see Point Goal rewards as longer-term carrots that allow students to develop intrinsic motivation and experience setting and achieving goals."
Running a Point Goal system is simple. Here's how it breaks down.
One last tip: any member of your staff can use the Scoreboard report at any time. To keep student buy-in high, coach your staff to use the Scoreboard report and filter to the right roster + timeframe so students can see where they stand against the Point Goal. You can ask homeroom teachers to show this at a few key points during the timeframe.
Obviously, the quality of the reward makes a huge difference in your Point Goal system — you want a goal that engages as many students as possible. Point Goals let you offer any kind of reward you want, but consider the following.
We've had the benefit of watching our amazing school partners create fun event rewards behind this Point Goal system. A few of our favorites:
We think Point Goals is the simplest way to launch a motivation system for a school just getting started. Here are a a few tips:
Running a Point Goal you're really proud of? Got amazing reward ideas? Share with us @whyliveschool on twitter!
Initially, attendance to the party was an item students could purchase with their LiveSchool points in their Reward Store. However, Paul observed that students shied away from purchasing attendance in favor of physical goods. Because he believed that the parties would be powerful tools for building better relationships, Paul made earning attendance automatic: when students earn 50 points in the week, they were on the attendance list.
Immediately, LiveSchool Parties changed. More students got to experience them each week, which made the parties more fun. Student motivation to earn 50 points per week increased, because no one wanted to feel left out from the attendance list. And the culture at Global Academies changed, because students were more engaged with the point system and then building better relationships with staff at the parties.
We call the system Global Academies adopted for their parties "Point Goals" and it's perhaps the simplest way to run rewards in a school. It can be used as the ONLY rewards system a school adopts, or layer on top of other systems like a Reward Store.
Jay Maines, Principal at Del Valle Elementary School, says this about the value of a Point Goals mechanic: "We try to have as many different types of rewards as possible to try to reach as many students as possible. My preference is to not give "trinkets" for good behavior — I feel offering students experiences is more powerful. I use the the 'carrot or the stick' analogy: we want many short term and long-term carrots as motivators. I see Point Goal rewards as longer-term carrots that allow students to develop intrinsic motivation and experience setting and achieving goals."
Running a Point Goal system is simple. Here's how it breaks down.
One last tip: any member of your staff can use the Scoreboard report at any time. To keep student buy-in high, coach your staff to use the Scoreboard report and filter to the right roster + timeframe so students can see where they stand against the Point Goal. You can ask homeroom teachers to show this at a few key points during the timeframe.
Obviously, the quality of the reward makes a huge difference in your Point Goal system — you want a goal that engages as many students as possible. Point Goals let you offer any kind of reward you want, but consider the following.
We've had the benefit of watching our amazing school partners create fun event rewards behind this Point Goal system. A few of our favorites:
We think Point Goals is the simplest way to launch a motivation system for a school just getting started. Here are a a few tips:
Running a Point Goal you're really proud of? Got amazing reward ideas? Share with us @whyliveschool on twitter!
Initially, attendance to the party was an item students could purchase with their LiveSchool points in their Reward Store. However, Paul observed that students shied away from purchasing attendance in favor of physical goods. Because he believed that the parties would be powerful tools for building better relationships, Paul made earning attendance automatic: when students earn 50 points in the week, they were on the attendance list.
Immediately, LiveSchool Parties changed. More students got to experience them each week, which made the parties more fun. Student motivation to earn 50 points per week increased, because no one wanted to feel left out from the attendance list. And the culture at Global Academies changed, because students were more engaged with the point system and then building better relationships with staff at the parties.
We call the system Global Academies adopted for their parties "Point Goals" and it's perhaps the simplest way to run rewards in a school. It can be used as the ONLY rewards system a school adopts, or layer on top of other systems like a Reward Store.
Jay Maines, Principal at Del Valle Elementary School, says this about the value of a Point Goals mechanic: "We try to have as many different types of rewards as possible to try to reach as many students as possible. My preference is to not give "trinkets" for good behavior — I feel offering students experiences is more powerful. I use the the 'carrot or the stick' analogy: we want many short term and long-term carrots as motivators. I see Point Goal rewards as longer-term carrots that allow students to develop intrinsic motivation and experience setting and achieving goals."
Running a Point Goal system is simple. Here's how it breaks down.
One last tip: any member of your staff can use the Scoreboard report at any time. To keep student buy-in high, coach your staff to use the Scoreboard report and filter to the right roster + timeframe so students can see where they stand against the Point Goal. You can ask homeroom teachers to show this at a few key points during the timeframe.
Obviously, the quality of the reward makes a huge difference in your Point Goal system — you want a goal that engages as many students as possible. Point Goals let you offer any kind of reward you want, but consider the following.
We've had the benefit of watching our amazing school partners create fun event rewards behind this Point Goal system. A few of our favorites:
We think Point Goals is the simplest way to launch a motivation system for a school just getting started. Here are a a few tips:
Running a Point Goal you're really proud of? Got amazing reward ideas? Share with us @whyliveschool on twitter!
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At Global Academies in Philadelphia, PA, Fridays are the days for LiveSchool Parties. Paul Kennedy, Director of Scholar Advancement, says his school culture wouldn't be the same without them -- these parties let students have fun and celebrate their success. And, most importantly, these simple, low-cost rewards are key opportunities for relationship building between students and staff. They're a key part of the culture. But they didn't begin to flourish at Global Academies until Paul changed the way they were earned.
Initially, attendance to the party was an item students could purchase with their LiveSchool points in their Reward Store. However, Paul observed that students shied away from purchasing attendance in favor of physical goods. Because he believed that the parties would be powerful tools for building better relationships, Paul made earning attendance automatic: when students earn 50 points in the week, they were on the attendance list.
Immediately, LiveSchool Parties changed. More students got to experience them each week, which made the parties more fun. Student motivation to earn 50 points per week increased, because no one wanted to feel left out from the attendance list. And the culture at Global Academies changed, because students were more engaged with the point system and then building better relationships with staff at the parties.
We call the system Global Academies adopted for their parties "Point Goals" and it's perhaps the simplest way to run rewards in a school. It can be used as the ONLY rewards system a school adopts, or layer on top of other systems like a Reward Store.
Jay Maines, Principal at Del Valle Elementary School, says this about the value of a Point Goals mechanic: "We try to have as many different types of rewards as possible to try to reach as many students as possible. My preference is to not give "trinkets" for good behavior — I feel offering students experiences is more powerful. I use the the 'carrot or the stick' analogy: we want many short term and long-term carrots as motivators. I see Point Goal rewards as longer-term carrots that allow students to develop intrinsic motivation and experience setting and achieving goals."
Running a Point Goal system is simple. Here's how it breaks down.
One last tip: any member of your staff can use the Scoreboard report at any time. To keep student buy-in high, coach your staff to use the Scoreboard report and filter to the right roster + timeframe so students can see where they stand against the Point Goal. You can ask homeroom teachers to show this at a few key points during the timeframe.
Obviously, the quality of the reward makes a huge difference in your Point Goal system — you want a goal that engages as many students as possible. Point Goals let you offer any kind of reward you want, but consider the following.
We've had the benefit of watching our amazing school partners create fun event rewards behind this Point Goal system. A few of our favorites:
We think Point Goals is the simplest way to launch a motivation system for a school just getting started. Here are a a few tips:
Running a Point Goal you're really proud of? Got amazing reward ideas? Share with us @whyliveschool on twitter!
At Global Academies in Philadelphia, PA, Fridays are the days for LiveSchool Parties. Paul Kennedy, Director of Scholar Advancement, says his school culture wouldn't be the same without them -- these parties let students have fun and celebrate their success. And, most importantly, these simple, low-cost rewards are key opportunities for relationship building between students and staff. They're a key part of the culture. But they didn't begin to flourish at Global Academies until Paul changed the way they were earned.
Initially, attendance to the party was an item students could purchase with their LiveSchool points in their Reward Store. However, Paul observed that students shied away from purchasing attendance in favor of physical goods. Because he believed that the parties would be powerful tools for building better relationships, Paul made earning attendance automatic: when students earn 50 points in the week, they were on the attendance list.
Immediately, LiveSchool Parties changed. More students got to experience them each week, which made the parties more fun. Student motivation to earn 50 points per week increased, because no one wanted to feel left out from the attendance list. And the culture at Global Academies changed, because students were more engaged with the point system and then building better relationships with staff at the parties.
We call the system Global Academies adopted for their parties "Point Goals" and it's perhaps the simplest way to run rewards in a school. It can be used as the ONLY rewards system a school adopts, or layer on top of other systems like a Reward Store.
Jay Maines, Principal at Del Valle Elementary School, says this about the value of a Point Goals mechanic: "We try to have as many different types of rewards as possible to try to reach as many students as possible. My preference is to not give "trinkets" for good behavior — I feel offering students experiences is more powerful. I use the the 'carrot or the stick' analogy: we want many short term and long-term carrots as motivators. I see Point Goal rewards as longer-term carrots that allow students to develop intrinsic motivation and experience setting and achieving goals."
Running a Point Goal system is simple. Here's how it breaks down.
One last tip: any member of your staff can use the Scoreboard report at any time. To keep student buy-in high, coach your staff to use the Scoreboard report and filter to the right roster + timeframe so students can see where they stand against the Point Goal. You can ask homeroom teachers to show this at a few key points during the timeframe.
Obviously, the quality of the reward makes a huge difference in your Point Goal system — you want a goal that engages as many students as possible. Point Goals let you offer any kind of reward you want, but consider the following.
We've had the benefit of watching our amazing school partners create fun event rewards behind this Point Goal system. A few of our favorites:
We think Point Goals is the simplest way to launch a motivation system for a school just getting started. Here are a a few tips:
Running a Point Goal you're really proud of? Got amazing reward ideas? Share with us @whyliveschool on twitter!